Combined Operations - Editing » Mission Control Center Sandbox (MCC Sandbox) - Update v1.6.2
Combined Operations  - Editing

Mission Control Center Sandbox (MCC Sandbox) - Update v1.6.2
24.09.2011 - 21:00 von Miller




Mission Control Center Sandbox (MCC Sandbox) - Update v1.6.2

***** Update *****
shay_gman veröffentlichte eine neue Version des Mission Control Center Sandbox (MCC Sandbox) von Shay Gman & Spirit in den Bi-Foren. Das MCC ist ein dynamisches, Real Time, In-Game Mission-Creation Tool und ermöglicht während des Spiels "On-the-Fly" Missionen zu bauen und anzupassen.

Zitat

Guys V1.6.2 is out.

Anyway, after a long time V1.6.2 is out. I had some bug fix for a long time and the request for something like the garisson script triggered me to relese a new version. The POPZ (Populate Zone) script should work with any faction on any building if it have any buildingpos.

Fixed
- ACE poor's man revive parameter didn't disable it.
- CAS laser designator loop wasn't breaking if no laser designator was found.

Added:
-Evac now have an approch parameter:
Ready - the helicopter will keep is engine on after landing.
Fastrope - the helicopter wil hover 25 meters above the LZ.
Land - the helicopter will land and shut down the engine.
Hover - the helicopter will hover in the air at the flight hight.
-Convoy is faction related and not side, Will now work for any BIS or not BIS faction, and the spawned units will be from the same faction and not from the master side.
-Populate Zone (POPZ)- So far only added Garison preset (nothing to do with the garrison script). In single button MCC wil generate units relative to the available spawn positions from the desired faction in the available buildings.



Quelle: Armaholic.com, Bi-Foren
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