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Editing Tools (ArmA2) F2 Mission Development Framework von Fer (v2-4-1) [Editing]
12.07.2010 von Miller



F2 Mission Development Framework von Fer (v2-4-1)



Fer veröffentlichte in den Bi-Foren und auf der F2 Mission Development Framework Website sein F2 Mission Development Framework. Das bereits aus Armed Assault unter dem Namen bekannte BAS f mission development framework ist ein F2 Framework und enthält einen Multiplayermissions-Ordner mit einer Sammlung von Skripten, Funktionen und Template-Dateien.
(Siehe Erläuterungen dazu hier)


Author:
Fer

Website Author:
http://www.ferstaberinde.com

Benötigte Addons:
ArmA 2 Version 1.04 oder höher

Version:
2-4-1

Zitat

Description:

The problem with mission-making:
A problem with mission-making, and multi-player missions in particular, is that the 'learning curve' is steep. The mission designer has to learn about many issues, and ensure that several key components (such as briefing files, gear selection snippets, automatic removal of dead bodies etc.) are created, correctly configured and tested in order to build a quality mission with high levels of re-playability and performance.

Often the overall quality of a designer's early missions suffers because s/he is having to 'reinvent the wheel', writing and testing his/her own library of personally developed scripts, and finding and learning how to use scripts and code snippets written by other designers.

The objective of F2:
F2 (like BAS f on which it is based) is an attempt to help the new mission designer take advantage of a library of pre-tested components that will increase the quality, re-playability and performance of his/her missions, whilst allowing him/her to focus on making his/her own unique ideas come to life.

Framework vs. template:
F2 is a framework: an MP mission folder containing a library of scripts, functions and template files, plus a manual (this document). The framework is designed to provide the mission designer, after minimal additional configuration, with a selection of pre-tested features and functionality intended to improve the overall quality and re-playability of his/her mission.

Since F2 is a framework, and not a template, the design of the actual mission is completely open; the framework is intended only to save time for the designer by providing components such as weather selections that work with join-in-progress (JIP), or pre-configured gear selections for re-equipping soldiers during the mission briefing. For many components care has also been taken to localise messages and texts (where used) into several languages.

Importantly, all components of the framework are fully explained in this online manual, feature extensive commenting within script files, and each can be disabled if desired. This manual is designed to guide the mission designer through the full configuration process, as well as provide instructions for optional components.

Who is the framework for?
F2 is aimed at the new ArmA2 mission designer, although it is not intended for complete beginners. To use F2 the mission designer should have a basic understanding of:

How to open the MP mission editor
How to place and edit units, triggers, waypoints and markers in the editor
The ArmA2 scripting syntax (for .sqf files)
The roles of key files: description.ext and init.sqf
The role of script files (.sqf files)

If a mission designer has already created his/her first few missions, everything in F2 should be relatively straightforward. In addition, mission designers with intermediate experience may also find BAS f useful as a time-saver, or as the basis for their own personal base framework(s).


Features:
Core components:
Naming Your Mission
Mission Header
Respawn Settings
F2 Common Local Variables
Mission Conditions Selector
Debug Mode
ShackTactical Platoons
ShackTactical Group IDs
ShackTactical Group Markers
ShackTactical Fireteam Member Markers
ShackTactical Assign Gear Script
Preplaced Game Logics
Multiplayer Ending Controller
Kegetys Spectator Script
Sample Markers
Briefing File Template
ReadMe File TemplateOptional components:
Gear Snippets
AI Skill Selector (coop)
AI Skill Selector (A&D)
Automatic Body Removal
Automatic Body Removal (FIFO)
Authorised Crew Check
Authorised Crew Type Check
Dynamic View Distance
Casualties Cap
Casualties Cap (Advanced)


Future plans:
ShackTactical High Command Support *
Automatic Medical Game Logics *


Notes:
For Russian version visit
* http://www.ferstaberinde.com/f2/ru/ (Russian version)



Changelog:
v2-4-1
- Added OA Briefing component.
- Added OA Folk Platoons component.
- Added OA Folk Assign Gear component.
- Added OA Folk Group IDs component.
- Added OA Folk Group Markers component.
- Added OA Folk JIP Reinforcement Options component.
- Updated F2 ReadMe.txt to reflect addition of support for Operation Arrowhead.
- Updated manual: Various changes (EN and RU versions).

v2-3-2
- Fixed minor bug with Respawn INIT component

v2-3-1
- Added Respawn INIT component.
- Added description.ext.F2A2 (supports F2A2 and F2A2ST).
- Updated ShackTactical Group Markers to support JIP groups.
- Updated F2A2 ShackTactical Group Markers for ACE2 to support JIP groups.

v2-3-0
- Added JIP Reinforcement Options component.
- Add1ed F2A2 Kegetys Spectator Script (ACE2 Addon) component.
- Updated ShackTactical Platoons (added JIP group to all platoons).
- Updated F2A2 ShackTactical Platoons for ACE2 (added JIP group to all platoons).
- Updated F2A2 ShackTactical Platoons for ACE2 (added ACE Enable Wounding).
- Updated Briefing File Template component to make it JIP-friendly.
- Updated manual: Various changes (EN and RU versions).

v2-2-5
- Fixed F2A2 ShackTactical Group Markers for ACE2.
- Fixes for various issues with the spectator script and v1.05/ACE2.
- Added Group E&E Check component.

v2-2-4
- Updated F2A2 ShackTactical Platoons for ACE2 (added Echo squad to all platoons).
- Updated F2A2 ShackTactical Group IDs for ACE2 (added support for Echo squad).
- Updated F2A2 ShackTactical Group Markers for ACE2 (added support for Echo squad).
- Fix for minor interface bug in spectator script and v1.05.
- Updated manual: Various changes (EN and RU versions).

v2-2-3
- Fix for disabled keys bug in spectator script and v1.05.
- Updated F2A2 ShackTactical Assign Gear Script for ACE2 (increased medical supplies, added SMAW spotting rounds)

v2-2-2
- Partial fix for disabled keys bug in spectator script and v1.05.
- Promoted briefings and markers in the running order of init.sqf (inc. F2A2 version).

v2-2-1
- Changed Mission Maker Teleport to an optional component.
- Fixed seagull bug in spectator script (eliminates instant seagulls over dead bodies).
- Updated manual: Various changes (EN and RU versions).

v2-2-0
- Added F2A2 ShackTactical Platoons for ACE2.
- Added F2A2 ShackTactical Group IDs for ACE2.
- Added F2A2 ShackTactical Group Markers for ACE2.
- Added F2A2 ShackTactical Assign Gear Script for ACE2.
- Updated manual: Various changes (EN and RU versions)

v2-1-3
- updated Norrin's Revive Respawn to version 0.3g
- updated manual: Various changes (EN and RU versions)

v2-1-2
- Added Name Tags component.
- Updated Norrin's Revive Respawn to version 0.3f.
- Updated manual: Various changes (EN and RU versions).

v2-1-1
- Added Disable Saving and Auto Saving component.
- Removed readme file for Norrin's Revive Respawn component.
- Removed rogue setGroupID and HC-related commands from Init lines of units in ShackTactical Platoons.
- Updated manual: Various changes (EN and RU versions)

v2-1-0
- Added Norrin's Revive Respawn component.
- Updated manual: Various changes (EN and RU versions).

v2-0-5
- Added Trip Flare component.
- Added processParamsArray.sqf file.
- Updated Debug Mode component to use stringtable.xml and processParamsArray.sqf files.
- Updated AI Skill (coop) component to use processParamsArray.sqf file.
- Updated AI Skill (A&D) component to use processParamsArray.sqf file.
- Updated Debug Mode component to use processParamsArray.sqf file.
- Reinstated the 'storm' option in Mission Conditions Selector component.
- Updated stringtable.xml file.
- Updated manual to include screenshots for selected components.
- Updated manual: Various changes (EN and RU versions).

v2-0-4
- IMPORTANT NOTE: Requires ArmA2 (beta) version 1.03.59025 or better.
- Added Construction Interface (COIN) Presets component.
- Added Mission Maker Teleport component.
- Updated Mission Conditions Selector component to work with multiple MP parameters method.
- Updated Set AI Skill (coop) component to work with multiple MP parameters method.
- Updated Set AI Skill (A&D) component to work with multiple MP parameters method.
- Updated Debug Mode component to work with multiple MP parameters method.
- Rebuilt stringtable.xml file.
- Updated manual: Various changes (EN and RU versions).

v2-0-3
- Updated Kegetys Spectator Script component.

v2-0-2
- Added Disable BIS Conversations component.
- Replaced stringtable.csv with stringtable.xml.
- Removed First Aid: Action pre-placed game logics from mission.sqm file (Preplaced Game Logics component).
- Updated manual: Various changes (EN and RU versions).


Quelle: Armaholic.com, Bi-Foren
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