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Dienstag, 4. August 2015
CWR² News » Cold War Rearmed² - Updates vom CWR2 Team (26.06.15)
CWR² News

Cold War Rearmed² - Updates vom CWR2 Team (26.06.15)
27.07.2015 - 23:00 von Miller




Cold War Rearmed² - Updates vom CWR2 Team (26.06.15)


CWR2_PR veröffentlichte einige Patches für den CWR²-Mod auf der offiziellen CWR²-Mod Seite. Das Download-Archiv enthält verschiedene Updates für den Cold War Rearmed² Mod (v1.01):
  • Updated US Soldiers - Die US-Soldaten Modelle wurden aktualisiert. (Neu)
  • Fixed M60A3 Tank - Update für den M60A3 Panzer.
  • Fixed UAZ-451 - Der Schatten für die Räder des UAZ-451 wurden korrigiert.
  • SCUD Launcher updated - Enthält neue Texturen für den Scud Launcher
  • Fixed "cwr2_btr60" - armorStructural Wert wurde von 8 auf 4 gesetzt
  • Fixed "cwr2.pbo" - Eine aktualisierte "cwr2.pbo" Datei für den CWR²-Mod
  • AK Fixes - AKS-74 Mündungsfeuer Probleme wurden behoben.
  • Skoda Rapid Fixes - Lenkrad und Scheinwerfer Probleme mit den Skoda Rapids behoben.
  • Fixes "cwr2_weaponcfg" - Enthält Korrekturen für den CWR²-Mod Waffen - cwr2_weaponcfg.pbo und cwr2_cz75.pbo.
  • Fixes "cwr2_glock" - Enthält Korrekturen für den CWR²-Mod Waffen - cwr2_glock.pbo
  • Fixes "cwr2_buildings" - Enthält Korrekturen für den CWR²-Mod Gebäude - cwr2_buildings.pbo.
Zitat

Updated US Soldiers
We have updated our US Soldier models to give you the possibility to add your own patches on the left arm, e.g. to make Paratroopers or whatever comes to your mind. The officer model also has a selection on his cap where you can also add your own texture. The Pilot now has a pistol in his holster; the Blackop (Day) is carrying a holster on the right side.

Fixed M60A3 Tank
Small fix for the M60A3 tank. We realized that there was no hidden selections support for the gunner view. So, if you add a custom desert texture, the barrel in the gunner view was always green.

Fixed UAZ-451
Small fix for the UAZ-451 cause we noticed that there was no visible shadow for the wheels.

SCUD Launcher updated
We added support for custom textures to our Scud launcher. This patch is required for the upcoming East German Army Expansion update

Fixed "cwr2_btr60"
Reduced armorStructural value from 8 to 4

Fixed "cwr2.pbo"
A new cwr2.pbo file is available here. It’s fixing the missing unit icons when using our Austrian Army Expansion.

AK Fixes
Also fixed is the screwed up AKS-74 muzzle flash caused by a faulty/wrong rvmat.

Skoda Rapid Fixes
We fixed the steering wheel and headlight issues the Skoda Rapids (Sport Cars) had.

Fixes "cwr2_weaponcfg"
We fixed some of the Missions included in our Expansions. You can find the archive with them here. Thanks for reporting the issues and to OMAC for quickly fixing and improving “Neveklov Rebellion”!

Fixes "cwr2_glock"
We fixed some of the Missions included in our Expansions. You can find the archive with them here. Thanks for reporting the issues and to OMAC for quickly fixing and improving “Neveklov Rebellion”!

Fixes "cwr2_buildings"
We fixed some of the Missions included in our Expansions. You can find the archive with them here. Thanks for reporting the issues and to OMAC for quickly fixing and improving “Neveklov Rebellion”!

Download:
Cold War Rearmed² - Updates (26.07.15)

Benötigt:
Cold War Rearmed²
ArmA 2: Combined Operations (ArmA 2 und Operation Arrowhead)




Quelle: cwr2.arma2.fr
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Combined Operations - Addons » SAM Pack von hcpookie (v2.6)
Combined Operations  - Addons

SAM Pack von hcpookie (v2.6)
26.07.2015 - 23:30 von Miller




SAM Pack von hcpookie (v2.6)

***** Update *****


hcpookie veröffentlichte sein Pook SAM Pack Addon in den Bi-Foren. Das Pack enthält verschiedene SAM Systeme:
- S300 system (SA-10)
- 9K331/9K332 Tor (SA-15)
- 9K37 Buk (SA-11)
- 9K317 Buk (SA-17)
- 96K6 Pantsir (SA-22)
- NASAMS (AIM-120)
- C-RAM (CIWS ADS)
- MIM-104 Patriot system and support vehicles
- S-125 static and mobile launchers (SA3)

Zitat
This addon provides modern Integrated Air Defense Systems (IADS) and countermeasures of most of the major real-world IADS systems. Missile performance and behavior based on real-world data and video footage. Real life sounds used where samples are available. SAM, AAA systems, and Anti-Radiation Missile (ARM) countermeasures are included.

Parts of the addon depend heavily on the RangeMaster addon for parts of the FRL_missilebox, while other parts of the addon do not depend on anything. Some vehicles reside within the RangeMaster addon; therefore use of the RangeMaster mod is implied in this documentation.

Different SAM models included:
- S300 system (SA-10)
- 9K331/9K332 Tor (SA-15)
- 9K37 Buk (SA-11)
- 9K317 Buk (SA-17)
- 96K6 Pantsir (SA-22)
- NASAMS (AIM-120)
- C-RAM (CIWS ADS)
- MIM-104 Patriot system and support vehicles
- S-125 static and mobile launchers (SA3)

Changelog:
v2.6
- FIX: “KILLED” cleanup script was not removing gunner units for USMC, US factions.
- FIX: Site radars’ “KILLED” scripts not resetting to allow additional site spawns.
- FIX: PENDING: Some ARM missiles’ flight models are being researched for more realistic performance.
- IMPROVED: ARM missile script detection will now automatically fire the currently selected weapon is an AR missile. This change was implemented to avoid loss of target at longer distances due to game engine view distance limitations.
- IMPROVED: ARM missile scripts will create a target marker at the SAM/AAA site.
- IMPROVED: SON-50 / S60 AAA site employs new height tracking; experimental
- NEW: ALARM loiter mode. Uses the “ARM-Indirect Fire Mode” action to fire loiter mode.



Quelle: Bi-Foren
1 Kommentar News empfehlen Druckbare Version nach oben
Combined Operations - Module » Rangemaster Mod Pack von eggbeast - Update
Combined Operations  - Module

Rangemaster Mod Pack von eggbeast - Update
26.07.2015 - 23:00 von Miller




Rangemaster Mod Pack von eggbeast - Update

***** Update *****

eggbeast veröffentlichte sein BAFX and Rangemaster Mod Packs Addon in den Bi-Foren. Das Addon enthält eine Reihe von Verbesserungen für Fahrzeuge, Flugzeuge und Waffen, die bereits von der BIS-Community entwickelt wurden. Die Mod-Packs hat der Autor nun in 2 Packs aufgeteilt: British Armed Forces Expanded Mod (BAFX) v2.7 und Rangemaster Mod Pack v3.0.

Zitat

Changelog:

v3.0
DETAILS
- added f111 sounds to tornado - much better
- fixed tornado handling, proxy order and wings parts not folding
- fixed F35 brimstone racks - check out BAFX AGM version!
- fixed f111 afterburner position
- fixed ARM scripts in russian planes - Kh31 / KH25 ARM's now work properly targeting Blufor radars from 10km
- fixed 2-seater planes ARM and GPS targeting added for WSO as well as pilot
- fixed GBU38 and GBU54 locking
- fixed CRAM (temp fix til new sam pack)
- (hopefully) fixed ship weapons and scripts in MP

Also
- added 3 more roles to multi role rearming - SEAD, LGB and BMB classes (mission-side only until the module is done - very soon)

Demo mission updated:
http://server.elite-warriors.co.uk/e...ulfofaqaba.pbo
- added GR4 and F111 to airfield
- added variety of new Tyrian statics, units and vehicles to spawn arrays
- new LHD functions
- new rearm functions for 7 roles on each aircraft (beware using the script on helis with doorguns - they are a WIP)

Two packs of mods that brings together lots of community developed improvements into a set of enhanced vehicles, aircraft and weapons to play with. I would like to offer a huge thank you to all the contributors over the past 18 months that have allowed this mod pack to come about. It's still a little shabby in places - my fault entirely - and we have plans to polish it up some more in due course. Meanwhile, I hope you enjoy playing with it.

Rangemaster Mod Pack
Aim: to provide a broad refresh of Arma 2 content, incorporating a huge amount of work from other community members, including much developed for Unsung this past year.

BAFX Mod Pack
Aim: to provide an expansion of Arma 2 OA BAF faction with previously released UK forces content, with enhanced coherence in faction, classname, weaponry, armour, speed, useractions and crews, (and especially for use in Evolution co-op missions by Eggbeast)



Quelle: Bi-Foren
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Combined Operations - Addons » Franken, Southern Germany von Quarz (v1.0)
Combined Operations  - Addons

Franken, Southern Germany von Quarz (v1.0)
16.07.2015 - 13:00 von Miller




Franken, Southern Germany von Quarz (v1.0)

Quarz veröffentlichte seine Landschaft Franken, Southern Germany in den Bi-Foren.
Die 10x10km große Landschaft soll Franken in Süd-Deutschland darstellen und enthält mehrere größere Städte, zwei Flughäfen, etwa 20 kleinere Dörfer und weitere Industriegebiete (Steinbruch, Kraftwerk, Umspannwerk etc..) - Das alles als Sommer und Winterversion.
Danke an Quarz für die Info Top

Zitat

Hello community!

I want to show you my first map-project i am currently working on. It is a 5x5km map located in southern Germany. It is roughly based on real height-data, but the towns/villages are not like they are in real.

Originally i used it for testing my mapping skills, but i kept working on it. I extended the map up to 10x10km and i am working on the new towns at the moment.

But let me show you some pictures:
(thanks to Mondkalb, Marseille77, Mikebart, Raunhofer, ArmanIII, Bushlurker, Homer , Beton and shezan74 for addons, tools and tutorials)










Download:
Franken, Southern Germany

Benötigt:
ArmA 2: Combined Operations (ArmA 2 und Operation Arrowhead)
MBG Buildings 3
MBG Killhouses
Mikebarts Vegetation
Mikebarts Rocks
German Misc Pack

Thirsk (Nur für die Winterversion)
Chernarus und Utes Winter (Nur für die Winterversion)



Quelle: Bi-Foren
2 Kommentare News empfehlen Druckbare Version nach oben
Combined Operations - News » Soldiers of Fortune II - Preview gameplay Trailer
Combined Operations  - News

Soldiers of Fortune II - Preview gameplay Trailer
15.07.2015 - 23:50 von Miller




Soldiers of Fortune II - Preview gameplay Trailer

Big Fan arbeitet weiter an seiner Mission Soldiers of Fortune II und veröffentlichte einen neuen gameplay Trailer in unseren Foren.

Zitat
So hier mal wieder ein lebenszeichen von mir.

Hab mal auf die schnelle ein Preview gameplay trailer gebastelt.

Hoffe er gefällt, viel spaß beim anschauen.






Quelle: ArmA2base Foren
Keine Kommentare News empfehlen Druckbare Version nach oben
Combined Operations - Module » Dutch Armed Forces Mod - Update v0.986RC
Combined Operations  - Module

Dutch Armed Forces Mod - Update v0.986RC
15.07.2015 - 23:45 von Miller




Dutch Armed Forces Mod - Update v0.986RC

***** Update *****

Larsiano veröffentlichte ein Update für sein Dutch Armed Forces Mod in den Bi-Foren. Das Pack enthält rund 1000 Niederländische Einheiten (Soldaten, Ausrüstung Fahrzeuge, Panzer, Flugzeuge, Hubschrauber, Musik, Ladebildschirme & Texte, Kartenmarkierungen, Fahnen & Editor Einheitengruppen, Einzel- & Mehrspieler -Missionen)
Danke an someone für die Info Top

Zitat

This modpack adds the Dutch armies and other Dutch content to ArmA2: Combined Operations in the form of a stand alone BLUFOR faction. The compilation has been constructed with many different addons contributed mostly by members of the BohemiaInteractive (ArmA2) community and beyond. The module is not fully completed and should be considered a work in progress so use it at your own risk!

Features
- around 1000 custom 'Dutch' additions to Arma2:CO
- Custom units, weapons & equipment
- Custom planes, choppers, trucks, cars, bikes, ATV's, APC's, tanks, ships & trains
- Custom intro & music, loading screens & texts, map markers, flags & editor unit groups
- Custom island (map), single- & multi player missions

Changelog:
v0.986RC
-added: Mercedes Wolf G250 M2 in 2 camos
-added: Insurgency ACE SOLTG vs. [MIS] ISIS Terrorists for Takistan & Dingor
-updated: Insurgency mission & params: 200/600% AI option
-updated: F-35 light skin markings
-updated: missing pilot icons & config entries
-updated: Scorpion flipped patches, nohq & smdi
-updated: Patriot Missile system to v2.3











Download:
Dutch Armed Forces Mod

Benötigt:
ArmA 2: Combined Operations (ArmA 2 und Operation Arrowhead)
Community Base Addons
ArmA 2: Army of the Czech Republic DLC Full oder ACR lite



Quelle: Bi-Foren
5 Kommentare News empfehlen Druckbare Version nach oben
Combined Operations - Addons » Operation Frenchpoint (OFrP) vom OFrP Team - Update v3.2.4
Combined Operations  - Addons

Operation Frenchpoint (OFrP) vom OFrP Team - Update v3.2.4
11.07.2015 - 21:05 von Miller




Operation Frenchpoint (OFrP) vom OFrP Team - Update v3.2.4

***** Update *****


TigerForce veröffentlichte den Operation Frenchpoint (OFrP) Mod in den Bi-Foren. Das Pack enthält verschiedene französische Soldaten, Fahrzeuge, Flugzeuge, Hubschrauber, Schiffe und Waffen.

Zitat

We had promised a few days ago, version 3.2.4 of the mod OFrP is finally available.

Last update of the mod dated from December 2011, he took us a long time to offer this new version, in part because of some internal and private problems, and it was not easy to overcome. To function properly, this new version needs ArmA2 + Operation Arrowhead. However, you can use it even if you only have Operation Arrowhead, only Warfare buildings can be problematic. Special forces are featured in this update, with new soldiers COS and adding CPA units. Also present an operational skydiver and a unit of 13th RDP.

You will find, of course, new weapons and new vehicles.

You were a lot waiting for the aircraft carrier Charles de Gaulle and is also available. It is not controllable unfortunately the ArmA engine does not do it properly.
With more than 60,000 polygons, a single LOD configuration, split into several parts, it is the heaviest of the addon mod. The configuration did not leave us much choice, it is not so easy to make a large object in ArmA 2.

Changelog:
v3.2.4
– Fixed Warfare Building

v3.2.3
- Fixed « ; » missing thanks to Poseidon
- Fixed STR language problems
- Fixed new categories in editor (warfare buildings, static weapons, other)
- Optimisation of several scripts by Tom_48_97
- Removal of old STR and Cfg

Weapons
- Fixed bug targeting of FamasF1/EOTech / Magnifier
- Fixed slots taken by some magazines
- Fixed slots taken by rocket
- Fixed displayname « ABL » -> « AT4 CS »
- Fixed config missiles Mica and Magic
- Modification Famas fire sound
- Decreased number of slots taken by rockets

Characters
- Fixed number of slots in backpack
- Fixed config magazines of soldiers Javelin and Stinger

Air
- Fixed bug des alpha layer of Caracal
- Fixed bug wheels of E-2C
- Added sounds for detection, locking and damages
- Added deactivating variable for Damocles and Strix

Tracked
- Removal of Leclerc turret sound






Download:
Operation Frenchpoint (OFrP)

Benötigt:
ArmA 2: Combined Operations (ArmA 2 und Operation Arrowhead)
Community Base Addons





Quelle: Bi-Foren
2 Kommentare News empfehlen Druckbare Version nach oben
Combined Operations - Addons » Ships, Naval Mines, and Naval Objects von hcpookie - Update v3.2
Combined Operations  - Addons

Ships, Naval Mines, and Naval Objects von hcpookie - Update v3.2
11.07.2015 - 21:00 von Miller




Ships, Naval Mines, and Naval Objects von hcpookie - Update v3.2

***** Update *****

hcpookie veröffentlichte ein Update für sein Ships, Naval Mines, and Naval Objects Addon in den Bi-Foren.
Das Pack enthält verschiedene Patrol Boat River Boote: PBR, PBR-Transport, Patrol Boat, Assault Boat, Forschungsschiff, Minenleger sowie Seeminen, Barrikaden, Warn-Bojen und Taucher-Bojen aus dem Nautical Mines and Barricades Addon.

Zitat

Changelog:
v3.2
- FIX: Missing texture, RVMAT references.
- FIX: Adjusted Zubr rear cargo getin points downwards to address "too hit" get out wounded issues.
- FIX: Zubr can now board AI cargo without needing to join group.
- IMPROVED: Adjusted the propeller "vehicles" accuracy to be less detectable by AI. Should prevent the "unknown plane" callouts.

v3.1
- FIX: Zubr can now board AI cargo without needing to join group.
- IMPROVED: Adjusted the propeller "vehicles" accuracy to be less detectable by AI. Should prevent the "unknown plane" callouts.

This addon adds numerous naval objects and ships. New harbor/sea ships with faction-based Textures.

Ships:
- ZUBR class LCAC new in v3.0. Based on Mukcep's free planes/WOP addon.
- Rescue Raft (8 man) Found under "Civilian > Ships". (new in v2.2)
- Rescue Raft (3 man) Found under "Civilian > Ships". (new in v2.2)
- Tugboat Found under "Civilian > Ships". (new in v2.2)
- Cargo Freighter Found under "Civilian > Ships". (new in v2.2)
- Freighter Found under "Civilian > Ships". (new in v2.2)
- Kayak & Hunting Kayak Found under "Civilian > Ships". (new in v2.2)

- Assault Ship
- Assault Ship Wreck
- Zodiac for standard factions (4-man transport version)
- PBR
- PBR-Transport
- Patrol Boat
- Assault Boat
- Research Vessel
- Minelayer ships
- Escort patrol boats
- Sailboat model (UNFINISHED BETA) Found under "Civilian > Ships".

Weapons:
- QuickStrike and MDM mines: Air-deployed water mines
- QuickStrike and MDM resupply depots (new in v2.2)
- SCUBA interdiction grenades: FINALLY, a grenade that works below the water surface in A2!
- SCUBA interdiction grenade launchers for use in ASW engagements.
- SCUBA interdiction grenade launcher script - allows addition of launcher to any boat/vehicle via scripting.
- Depth Charges
- Naval mines (medium, large, extra-large)
- Mined beach barricades

Objects:
- "Mines" Warning sign (the BIS object not listed in the default editor)
- "Mines" marker buoy (with flashing light)
- "Diver Down" marker buoy
- "Diver Alpha" marker buoy

New objects are listed in a new category under:
- "Empty > Naval Mines and Barricades"






Download:
Ships, Naval Mines, and Naval Objects v3.0

Benötigt:
ArmA 2: Combined Operations (ArmA 2 und Operation Arrowhead)





Quelle: Bi-Foren
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ArmA3 - News » Dying Ember (Resistance Campaign) von Undeceived (v1.5)
ArmA3 - News

Dying Ember (Resistance Campaign) von Undeceived (v1.5)
08.07.2015 - 21:00 von Miller




Dying Ember (Resistance Campaign) von Undeceived (v1.5)

***** Update *****




Ausnahmsweise mal eine ArmA3 News !
Undeceived veröffentlichte seine Dying Ember Kampagne in den ArmA2Base-Foren. Ein Prequel zu "The East Wind". "Dying Ember" erzählt die Geschichte von Pavlos, einem ehemaliges AAF Mitglied.
Danke an Undeceived für die Info in den ArmA2Base Foren Top

Zitat

Neue Version (V. 1.5) ist da

Hi Leute, eine neue Version erblickt das Licht.
Viele Spieler (ich inklusive) haben Probleme mit dem Weapon Pool gehabt - sprich: Ausrüstung, die man gesammelt hat, verschwindet in bestimmten Briefings. Ich konnte diesen Bug nie wirklich reproduzieren, aber ich hab versucht, die Skripte ein bisschen zu tweaken, in der Hoffnung, dass Arma darin nicht zu viel auf einmal machen muss...
Ich hoffe, dass der Bug wirklich nicht mehr vorkommt. Würde mich aber über Feedback freuen (wenn alles Gesammelte da ist oder auch, wenn wieder was fehlt).

Danke euch!

Changelog:
v1.5
- Trying to fix the nasty
- unreproducible weapon pool bug (gear disappearing in certain briefings)

BESCHREIBUNG DER KAMPAGNE:
"Dying Ember" ist als Vorgeschichte zu Bohemia Interactives "The East Wind" in das gleiche Universum und die gleiche Zeitlinie eingebunden.
Eigentlich wird das Ding aus drei Kapiteln bestehen, von denen das erste bald fertig sein wird.

Dieses erste Kapitel erzählt die Geschichte vom Kavala-Putsch in 2026, die nachfolgende Errichtung einer Militär-Diktatur durch die AAF und anschließend die Anfänge einer Widerstandsbewegung.
Das zweite und dritte Kapitel werden dann (wenn sie mal fertig sind) über den Altischen Bürgerkrieg und die Zeit des "Jerusalem-Cease-Fire", also den Waffenstillstand in 2030, erzählen.

Pavlos, der Hauptcharaker und seine besten Freunde erleben den Putsch in Kavala im Jahr 2026 und kämpfen gegen das totalitäre Regime, um ihre und Altis' Freiheit wieder zu erlangen. Sie haben keine Waffen, keine Ausrüstung und keine Armee. Sie sind einfach eine Gruppe von Freunden, die gegen die Unterdrückung aufstehen.

FEATURES:
- Eine SP-Resistance-Kampagne mit drei Kapiteln, die in der Zeit vor BI's "The East Wind" spielt
- Viele Zwischensequenzen, Intros, Outros, Dialoge, usw., um die Geschichte zu entfalten
- Mehrere Geschichtsstränge, verflochten in einer Haupthandlung
- Ein Mix aus linearen und weitläufigen / komplexen Missionen
- Weapon-Pool-System (Waffen und Ausrüstung können mitgenommen werden und sind in der nächsten Mission verfügbar)
- Wem meine Kampagne "Black Lands" gefallen hat, könnte Dying Ember möglicherweise auch gefallen

Hinweis:
- Die Kampagne ist auch auf Deutsch spielbar, aber in der deutschen Variante sind noch die Missionsbeschreibungen im Kampagnen-Menü auf Englisch. Ich werd' das bald beheben.
- Keine weiteren Addons oder Mods werden benötigt
- Bitte Feedback und Bugs melden - VIELEN DANK!
- Viel Spaß

Eine Installations-Anleitung ist in der ReadMe enthalten.



Quelle: ArmA2Bae-Foren
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CWR² News » SP Mission Pack CWR 2 Remake von tom3kb (v1.0)
CWR² News

SP Mission Pack CWR 2 Remake von tom3kb (v1.0)
07.07.2015 - 19:00 von Miller




SP Mission Pack CWR 2 Remake von tom3kb (v1.0)


tom3kb veröffentlichte sein SP Mission Pack CWR 2 Remake Mission-Pack in den Bi-Foren. Das Pack enthält 3 Einzelspieler Missionen für den Cold War Rearmed² und Chernarus.

Zitat

Mission pack for Cold War Rearmed Mod 2 (CWR 2). Im planing to make remakes of my old missions and campaigns for this mod. In first release of this pack there are 3 missions, one for US Rangers, in 2nd we play as US Infantry soldier, in 3rd night mission we play as Russian soldiers.

Features:
- SP Mission Pack with 3 single player missions,
- briefings, overviews for missions,
- you can change weapons during briefing,
- in few missions player have few optional tasks. You dont have to finish optional tasks to accomplish mission,
- bis modules: first aid, civilians, animals, cars etc,
- no voice acting


Download:
SP Mission Pack CWR 2 Remake

Benötigt:
Cold War Rearmed²
ArmA 2: Combined Operations (ArmA 2 und Operation Arrowhead)



Quelle: Bi-Foren
Keine Kommentare News empfehlen Druckbare Version nach oben
Combined Operations - Addons » Cold War Rearmed² - West German Army Expansion (v1.03)
Combined Operations  - Addons

Cold War Rearmed² - West German Army Expansion (v1.03)
06.07.2015 - 20:00 von Miller




Cold War Rearmed² - West German Army Expansion (v1.03)

***** Update *****


CWR2_PR veröffentlichte die Cold War Rearmed² - West German Army Expansion in unseren Foren. Diese Erweiterung für Cold War Rearmed² Mod enthält westdeutsche Infanterie, Fallschirmjäger, Waffen und Munition, UH-1D, MILAN, MG3 und Waffenkisten aus jener Zeit.

Zitat

Changelog:
v1.03
- ADDED : Milan Tripod now can be disassembled
- ADDED : Team Leaders
- ADDED : VW 181 by cubus/Marseille77
- CHNGD : Added custom commandbar icons for SL, TL, Officer and Medic
- CHNGD : MAN 630 rear cargo positions adjusted
- FIXED : Clan logo was always visible on Marder
- FIXED : M113 Ambulance rpt warnings

Overview
This Expansion for Cold War Rearmed² adds West German Infantry, Paratroopers, Long Range Recon units and their weapons. We added also a selection of objects like rifle range targets, custom ammo crates and a tent.

Credits
Marseille77 Project Lead, Models, Textures
Vilas Models
von Knudenberg Trailer, Animations
W0lle Config, Textures, Models, Documentation, Distribution









Download:
Cold War Rearmed² - West German Army Expansion

Benötigt:
ArmA 2: Combined Operations (ArmA 2 und Operation Arrowhead)
Cold War Rearmed²



Quelle: cwr2.arma2.fr
News empfehlen Druckbare Version nach oben
Combined Operations - Addons » Cold War Rearmed² - Austrian Armed Forces Expansion - Update (v1.03)
Combined Operations  - Addons

Cold War Rearmed² - Austrian Armed Forces Expansion - Update (v1.03)
06.07.2015 - 19:04 von Miller




Cold War Rearmed² - Austrian Armed Forces Expansion - Update (v1.03)

***** Update *****


CWR2_PR veröffentlichte sein Austrian Armed Forces DLC auf der cwr2.arma2 Website.
Diese Erweiterung für den Cold War Rearmed² Mod enthält verschiedene österreichische Soldaten (u.a. UN, Winter), Waffen und verschiedene Versionen des Geländewagen Pinzgauer.

Zitat

Changelog:
v1.03
ADDED : VW 181 by cubus/Marseille77
CHNGD : Added custom commandbar icons for SL, TL, Officer and Medic
FIXED : Pistol holding anims should be all fixed now

Overview
This Expansion for Cold War Rearmed² adds Austrian Infantry units and their weapons.

Credits
Marseille77 Project Lead, Config, Models, Textures
W0lle Config, Textures, Models, Documentation, Distribution

Support
If you encounter any problems with this Expansion and you have a DevHeaven account, please report them at:
http://dev-heaven.net/projects/cwr2-cbt






Download:
Cold War Rearmed² - Austrian Armed Forces Expansion

Benötigt:
Cold War Rearmed²
ArmA 2: Combined Operations (ArmA 2 und Operation Arrowhead)



Quelle: ArmA2Base-Foren, cwr2.arma2.fr
News empfehlen Druckbare Version nach oben
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