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| Combined Operations - Addons » US Army Woodland Vehicles von strac_sapper (v1.0) |
US Army Woodland Vehicles von strac_sapper (v1.0)
04.02.2012 - 01:28 von Miller
US Army Woodland Vehicles von strac_sapper (v1.0)strac_sapper veröffentlichte sein US Army Woodland Vehicles Pack in den Bi-Foren. Das Pack enthält zusätzlich verschiedene BIS Fahrzeuge (Bradley, Styker, M1A2, HMMWV, MTVR usw.) in Woodland Tarnanstrich.
Zitat
When first encountering this site I searched for US Army woodland camouflage vehicles. This creates that addon. It uses BIS USMC units and Stiltman's Stryker addon, with US Army soldier/crew added and put in the US roster. I included BigMorgan and ThePieSky's M2 Bradley addon as it fills the roster out nicely. Thanks to both Stillman and BigMorgan for allowing the use of their great addons. It is nice to have them in one convenient location! Above image uses Nixo91 Multicam Reskin #1.
If you must get your US Army war on in the woods or jungle, this addon is for you. |
Quelle: Bi-Foren
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| Combined Operations - Editing » Dynamic Weather Effects Script von Engima (v2.0) |
Dynamic Weather Effects Script von Engima (v2.0)
03.02.2012 - 23:34 von Miller
Dynamic Weather Effects Script von Engima (v2.0)Engima veröffentlichte sein Dynamic Weather Effects Script in den Bi-Foren. Das Script soll das Wetter dynamischer machen und funktioniert im Multiplayer und im Einzelspielerrmodus.
Zitat As a mission designer I have always had problems with the weather. It has not been dynamic the way I want it to be, and I've always thought that it synchronizes terribly in multiplayer as soon I start laborating with it (especially rain).
This is a simple script that makes the weather dynamic, and it works in single player, multiplayer (hosted and dedicated) and for JIPs. The weather is constantly changing over time intervals of the mission designer's choice. Weather is unpredictible, and above all it's always synchronized among all players in a multiplayer game!
Changelog:
v2.0
- Added section for mission makers to customize and tweak weather behaviour and details.
- Dependency to CommonLib.sqf deleted.
- Improved rain behaviour.
- Initial weather is passed as arguments.
- Slightly better performance.
v1.0
- First version |
Quelle: Assault Missionstudio.de, Bi-Foren
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| Combined Operations - Addons » GRU Units Replacement Pack von DiFool (v1.1) |
GRU Units Replacement Pack von DiFool (v1.1)
03.02.2012 - 23:30 von Miller
GRU Units Replacement Pack von DiFool (v1.1)DiFool veröffentlichte sein Col. Staglers GRU Units Replacement Pack in den Bi-Foren. Diese Replacement-Configs ersetzten im Spiel die BIS MVD SpetsNaz oder die BIS Russian Army SpetsNaz Einheiten mit den Spetsnaz GRU Einheiten von Colonel Stagler.
Das Download-Archiv enthält mehrere Spetsnaz GRU Replacements für das Waffenpack AK74M von Suddens oder dem Waffenpack East Europe Weapons Pack von Vilas.
Zitat
1. This is just a pack of config files packed into .pbo files. All the real work and the credits for it belong to the original addon makers.
The units used are the great "Stagler's Spetsnaz GRU" published in these forums: http://forums.bistudio.com/showthrea...s-Spetsnaz-GRU
They are equiped with either Vilas Russian Weapons Pack: Vilas Russian Weapons Pack or
Suddens AK74M Pack: Suddens AK74M Pack
2. The replacement files contain:
- SG_GRU_AK.pbo - Stagler's GRU SpetsNaz equipped with Suddens Ak74Ms. They can be found under OPFOR>GRU (AK74M).
- SG_GRU_VIL.pbo - Stagler's GRU SpetsNaz equipped with Vilas' Russian weapons. They can be found under OPFOR>GRU (Vilas).
These files above do not replace anything and can be used together if you have both weapon packs installed.
And/Or:
- SG_GRUrepl_AK_MVD.pbo - BIS MVD SpetsNaz replaced by Stagler's GRU GORKA-D SpetsNaz equipped with Suddens Ak74Ms.
- SG_GRUrepl_Vil_MVD.pbo - BIS MVD SpetsNaz replaced by Stagler's GRU GORKA-D SpetsNaz equipped with Vilas' Russian weapons.
- SG_GRUrepl_AK_SN.pbo - BIS Russian army SpetsNaz replaced by Stagler's GRU GORKA-D-WL-camo SpetsNaz equipped with Suddens Ak74Ms.
- SG_GRUrepl_Vil_SN.pbo - BIS Russian army SpetsNaz replaced by Stagler's GRU GORKA-DWL-camo SpetsNaz equipped with Vilas' Russian weapons.
Out of that 4 replacement files you can only use two at once (only one file for either the MVD or the army SpetsNaz).
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Quelle: Bi-Foren
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| Combined Operations - Addons » Emita City von Bracer - Update v1.12 |
Emita City von Bracer - Update v1.12
03.02.2012 - 22:45 von Miller
Emita City von Bracer - Update v1.12
***** Update *****Bracer veröffentlichte ein Update für seine seine Landschaft Emita City in den Bi-Foren. Die 5x5 km große Landschaft enthält eine große Stadt (Emita City ) an der Küste im Norden, einige kleinere Dörfer sowie landwirtschaftlichen Flächen im Süden. In der Mitte der Karte befindet sich ein kleiner ziviler Flugplatz.
Zitat
Emita City version 1.12
I'm now releasing Emita City v1.12
Emita City is a 5x5km island. It started out as a project intended as a training ground for MOUT. But as I learned how to use the mod tools, I wanted to create a full island instead. It contains a city that is approximatly twice the size of Zargabad. The city is surrounded by a long coast to the north and flat agricultural areas to the south. In the middle of the map there is a small civilian airfield.
There's been alot of polishing of the map. Unfortunatly I have very limited time for Arma2, so there's not as many fixes and improvements as I would have liked to see. But, it's not the last update to come!
Some of the changes:
v1.12
- Fixed missing textures.
- Removed some stray buildings.
Known bugs:
- AI can't use the hotel and custom highrise.
- At some places the beton and forest groundtextures mix up.
- You can fall through the carrier in the east harbour.
I haven't managed to get the AI paths to work inside my custom buildings yet, but as sonn as I manage there will be a hotfix or an update. Then there will probably also be more custom buildings!
I hope you'll enjoy it!
Cheers
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Quelle: Bi-Foren
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| Operation Arrowhead - Patch » Beta-Patch für Operation Arrowhead - Build 89025 (1.60 MP compatible build, post 1.60 release) |
Beta-Patch für Operation Arrowhead - Build 89025 (1.60 MP compatible build, post 1.60 release)
03.02.2012 - 22:30 von Miller
Beta-Patch für Operation Arrowhead - Build 89025 Bohemia Interactive Studio veröffentlichte einen neuen Beta-Patch für Operation Arrowhead. Die Entwickler bitten um Feedback im entsprechenden ForenThread.
Zitat
[89021] Experimental: A different way to handle mouse steering is implemented for boats.
[89011] New: A cursor is shown to provide a visual feedback when steering a car.
Please, provide a feedback for the mouse steering improvements. We plan to extend the new "experimental" boat steering to all land vehicles, unless the feedback will be you do not like it. Note: Veterans between you may notice the new steering should resemble the Cold War Crisis vehicle steering in may aspects. The idea is you point the target and the vehicle steers to get there.
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Quelle: Bi-Foren
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| Combined Operations - Addons » J.S.R.S. Soundmod Hotfix von LordJarhead (v1.42 Hotfix) |
J.S.R.S. Soundmod Hotfix von LordJarhead (v1.42 Hotfix)
01.02.2012 - 23:02 von Miller
J.S.R.S. Soundmod Hotfix von LordJarhead (v1.42 Hotfix)
 LordJarhead veröffentlichte einen weiteren v1.4.2 HotFix für seinen J.S.R.S. Mod v1.4 Sound-Mod in den Bi-Foren. Das Update enthält Korrekturen für den J.S.R.S. Sound Mod v1.4.
Zitat LordJarhead:
Zitat Changelog:
v1.42 Hotfix
- Changed: Fixed Snip1 RPT's
- Changed: Reworked optional PKM sound
- Changed: Added two more weapons to the optional section |
Quelle: ArmA2Base Foren, Bi-Foren
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| Combined Operations - Missionen » CWR 2 Coop Pack von Sander - Update v2.4 |
CWR 2 Coop Pack von Sander - Update v2.4
31.01.2012 - 21:40 von Miller
CWR 2 Coop Pack von Sander - Update v2.4
***** Update *****Sander veröffentllichte eine neue Version seines CWR 2 Coop Pack in den Bi-Foren. Das Pack enthält 40 Multiplayer-Coop-Missionen für den CWR 2 Mod. Drei Missionen aus dem Pack können auch im Single-Player-Modus in der Rolle als Gruppenführer gespielt werden. Die Version v2.4 enthält neue Missionen.
Zitat Sander:
Zitat
/* Current version: 2.4, 40 missions */
In version 2.4 a total of 40 missions are available. In addition to the three new ones two existing missions had a small alteration.
New files:
co06_cwr2_force_feedback.abel.pbo
co09_cwr2_going_south.abel.pbo
co12_cwr2_tenure_track.abel.pbo
Force Feedback has a reconnaissance patrol eliminate an enemy outpost before reporting on Soviet armour.
Going South features an attack by light infantry to take advantage of weakened enemy defences.
Tenure Track has mechanised infantry secure three objectives with some help of friendly forces.
Regards,
Sander . |
Quelle: Bi-Foren
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| Combined Operations - Addons » JSDF MOD - Update v1.37 |
JSDF MOD - Update v1.37
31.01.2012 - 21:00 von Miller
JSDF MOD - Update v1.37
***** Update ***** Gachopin veröffentlichte eine neue Version des JSDF MOD in den in den Bi-Foren. Das Pack enthält verschiedene Japan Self Defense Force Einheiten (Selbstverteidigungsstreitkräfte): Soldaten, Flugzeuge, Hubschrauber, Waffen und eine optionale @JSDFMod_ACE sowie @JSDFMod_ACRE Config.
Zitat
Hi all
We JSDF MOD staff released "JSDFMOD 1.09". This MOD includes - soldiers, aircrafts, helos ,weapons, cars and ace2_config.
Updated 1.37
(NEW FEATURE)
- (JSDF_VesA) JMSDF Type Murasame(test release, near future classname may change)
- (JSDF_AirH) UH-1H,UH1J
- (JSDF_veh) type73 1.5t truck(BXD30)
- (JSDF_veh) type73 3.5t truck(SKW475)
- (ACE2) tracks and cars add memorypoint "memoryPointSupply" for towing script
(BUG FIXD)
- (JSDF_Wep) 110mm launcher's rvmat (emmisive[]={1,1,1,1} to {0,0,0,1})
- (JSDF_Wep) disappear type89 rifle's parts when put rifle to land
- (JSDF_Wep) too many riflegrenade can take
(CHANGED)
- (JSDF_VehA/AirH) Type89 FV and AH1 appear vanilla and ace2config
- (JSDF_Wep) stop riflegrenade's script because rifle's modelspecial crushs game(when 1st personview to 3rd)
- (JSDF_Veh) LAV's texture became little dirty
- (JSDF_Air) tentative class of JSDF AH1 missile(JSDF_test_TOWLauncher)
- (JSDF_Veh) KLX two person can ride
- (JSDF_Veh) KLX's texture & rvmat
- (JSDF_Veh/vehA) add selectionRight/LeftOffset for newest patch
- (peca config for ACE2)
- some dropped magazines use ACE2 model
- recoil use ACE's.
- some ammo models use ACE's
- scopes adjusted ACE's
- deleted unnecessary reference of backpacks
- add cargo element to CAR/APC baseclass
- changed baseclass of JSDF handgrenades for ACE's throw effect
- add ACE_CREWSERVED class for minimi mag
- reduced initspeed for type64 rifle's mag
- FCS element for type90 tank's class
- add carlgustav's WPmag using ACE's WP effect
- reduced backblast for pf3 mag
- LMAT's mag using javelin's element
- changed riflegrenade's hitpoint
- deleted ATsoldier's backpack
- changed CAR/APC baseclass
- type90 tank's gunner can use thermalview
-LAV's armor element
- minimi mag added to LAV
- use ACE's optics to M2 carlgustav
- LMAT's/P220's weight
- sight adjust for M24 rifle
- removed zero-in to type62mg with scope/NV , type89 CQB
- enable off-on NV to type62mg/type64 with NV
- add riflegrenade's optic for type89/64 rifles
- removed BIS's ballisticscomputer for ACE's FCS
- add ACRE's config
- deleted LAV's car radio
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Quelle: Bi-Foren
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| Combined Operations - Addons » KAMAZ Multi-Pack von ZedderZulu (v0.5) |
KAMAZ Multi-Pack von ZedderZulu (v0.5)
31.01.2012 - 20:41 von Miller
KAMAZ Multi-Pack von ZedderZulu (v0.5)ZedderZulu veröffentlichte sein KAMAZ Multi-Pack in den Bi-Foren. Pas Pack enthält verschiendene KAMAZ LKW´s und UAZ.
Zitat Hey all,
Welcome to my release thread - gonna work on some relatively small addons, largely to do with random themes, and largely starting off with simple re-skins - hopefully some day soon I'll be progressing into more ambitious things - modelling, islands, whatnot... but we'll see.
What is it?
A collection of reskins based on the stock BIS KamAZ models, intended for civilian use. As a bonus, a pack of KamAZ trucks for the CDF is included, along with a few skins for civilian UAZs. |
Quelle: Bi-Foren
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| Operation Arrowhead - Addons » Harrier GR9 von WingsOfDeath (v1.0) |
Harrier GR9 von WingsOfDeath (v1.0)
30.01.2012 - 23:51 von Miller
Harrier GR9 von WingsOfDeath (v1.0)WingsOfDeath veröffentlichte sein Harrier GR9 Pack für OA British Armed Forces in den Bi-Foren.
Das Addon enthält 5 Harrier GR9:
- Harrier GR9 Heavy CAS
- Harrier GR9 General Purpose
- Harrier GR9 Air-Air
- Harrier GR9 Shadow storm (As requested from Evil_Brownie)
- Harrier GR9 Default BIS lgbs
Zitat
Features:
- New VTOL system
- New texture
- And a lot of little changes
- 5 Variants |
Quelle: Bi-Foren
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| ArmA2 - Addons » Extented Warzaw Pact Markers von Major Woody (v1.0) |
Extented Warzaw Pact Markers von Major Woody (v1.0)
30.01.2012 - 20:16 von Miller
Extented Warzaw Pact Markers von Major Woody (v1.0)Major Woody veröffentlichte sein Extented Warzaw Pact Markers Addon in den Bi-Foren.
Das Addon enthält zusätzliche Warschauer Pakt Marker und Icons für den Editor.
Zitat
Warzaw Pact Markers are back - check out the first post - perfect for Vilas P85 mod...
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Quelle: Bi-Foren
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| Combined Operations - Addons » Project CDF von GossamerSolid - Update v1.02 |
Project CDF von GossamerSolid - Update v1.02
30.01.2012 - 17:15 von Miller
Project CDF von GossamerSolid - Update v1.02
***** Update *****
 GossamerSolid veröffentlichte ein Update für sein CDF Project in den Bi-Foren. Das Pack v1.02 enthält jetzt zusätzlich einen LAV-25, T-34, M113 und Land Rovers.
Zitat Description
This is a mod that will expand on content available to the CDF. It's in pretty early stages right now and I don't have much content to share with you guys, but I thought I'd post what I had as it's not doing anybody any good sitting on my hard drive. I'll slowly add more and more things to the mod as time goes on.
Changelog:
Version 1.02
+ Added LAV-25
+ Added T-34
+ Added M113
+ Added Land Rovers
All of these units this update were kindly provided by Lennard. Thanks a lot bud! |
Quelle: Bi-Foren
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| Amico*NSF* |
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ist das schön zu sehen  |
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| [FEC] Simon |
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Da hast du vollkommen recht, es ist wirklich schade... und dann wird sich meist noch beklagt warum Projekte auf Eis, oder ganz geschlossen werden. |
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| Biwi-Soldscher |
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Schade
Dass manche Leute die gute Arbeit der Modder nicht zu schätzen wissen oder respektieren, was man macht. Naja, freu mich aber schon auf den nächsten "Patch"  |
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| LordJarhead |
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Bitte keine PM's oder Ideen, da das Projekt auf's Eis gelegt wurde. Wann wieder daran gearebitet wird (abgesehen vom aktuellen Patch 1.4.3) kann und will ich nicht sagen. |
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| Hossnie Reloaded |
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Am Besten du schreibst ihm ne PM.
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| Biwi-Soldscher |
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Ach so, war so geschockt, wegen der Schließung des Forums. Wollte nähmlich eine kleine Idee vorstellen. |
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| Hossnie Reloaded |
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Nein! er hat nur klar gemacht das er kein Geleiher der Leute will,das ist doof und das ist Mist.
Ist schliesslich sein Mod. |
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| Biwi-Soldscher |
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Was ist denn das mit Jarhead? Hört er auf oder wie ?
Mein Englisch ist leider nicht so gut  |
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| © by Lucky |
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